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        <title>Eternity II: News</title>
        <description>Eternity II: News</description>
        <link>https://boinc.eternityathome.org/eternity/</link>
        <copyright>Eternity II Community</copyright>
        <lastBuildDate>Fri, 06 Nov 2026 22:52:26 GMT</lastBuildDate>
        <language>en-us</language>
        <image>
            <url>https://boinc.eternityathome.org/eternity/rss_image.gif</url>
            <title>Eternity II</title>
            <link>https://boinc.eternityathome.org/eternity/</link>
        </image>
    <item>
        <title><![CDATA[Eternity II now runs on macOS and 64-bit ARM Linux]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=62</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=62</guid>
        <description><![CDATA[
• <b>macOS</b>: Apple Silicon (M1–M4) and Intel Macs (macOS 10.15+), same CPU tasks as Windows and Linux. First results validated, same credit.<br />
• <b>64-bit ARM Linux</b>: Raspberry Pi 4/5 (64-bit OS), ARM boards and servers.<br />
<br />
Just click "Update" in BOINC Manager. Thanks to rilian and gemini8 for testing, and to everyone who asked!
]]></description>
        <pubDate>Fri, 06 Nov 2026 22:52:26 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[GPU: end-of-task fix (2.81), bigger tasks for the biggest cards, and a new "bigger size" option]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=60</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=60</guid>
        <description><![CDATA[
• <b>Version 2.81 of the GPU application</b> is rolling out. It fixes the tasks that crawled for hours near 98%: when progress almost stops, or when the final part takes more than an hour, the last tickets are handed to CPU tasks and the GPU task ends normally (and is credited).<br />
• <b>Bigger tasks for the RTX 4090 and RTX 5090</b>: we measured that a 65,536-ticket task only filled about 60% of an RTX 5090 (it runs about 109,000 tickets at once) and 80% of an RTX 4090. These cards now get a new, bigger GPU application (up to 131,072 tickets per task, often 85,000 to 110,000 depending on the search lane). Credit stays the same per ticket, so a bigger task pays proportionally more. First results are validated.<br />
• <b>New option in your project preferences</b>: "GPU: also accept the next bigger task size than the one chosen for my card". Off by default. If you tick it, your card also gets the next size up (one step only). Useful if you want longer tasks or hours on a second GPU application (WUProp).<br />
• <b>Shorter tasks for the RTX 5070 and RTX 5060 Ti</b>: they now get 32,768-ticket tasks instead of 65,536, about twice as short, for the same amount of work per hour.<br />
• <b>CPU cores for GPU tasks</b>: each GPU task reserves 2 CPU cores by default. If you prefer another value, set <cpu_usage> in an app_config.xml in the Eternity project folder (BOINC Manager → Options → Read config files). We are also testing 1 core on a few card families before deciding a new default.<br />
<br />
Thanks to pututu, Dargo75, mmonnin, Michael H.W. Weber and everyone who measured and reported!
]]></description>
        <pubDate>Thu, 05 Nov 2026 19:18:48 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[GPU: more tasks per card, more cards accepted, and you can now choose your applications]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=59</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=59</guid>
        <description><![CDATA[
As promised after the database work, three changes are live:<br />
• <b>Up to 8 GPU tasks per card</b> (it was 2). You can run two at once on the same card (app_config.xml with gpu_usage 0.5) and still keep a small buffer. <br />
• <b>Choose your applications</b>: in your Eternity II project preferences, you can now tick which applications you want, for example CPU only or GPU only. <b>Important for GPUs:</b> the server picks the GPU task size for your card model, and a card only runs its own size. So if you want GPU work, keep <b>all</b> the GPU applications ticked: unticking a size can leave your card with nothing to do. If you also answer yes to "If no work for selected applications is available, accept work from other applications?", your machine never runs dry.<br />
<br />
• <b>More GPU models accepted</b>: TITAN Xp, Tesla T4, T500, Quadro RTX 6000, and the RTX 4070 / 4080 / 4090 / 5060 Laptop GPUs. If your NVIDIA card is still refused, please check your driver first: we need at least 528.33 on Windows or 525.60 on Linux (CUDA 12). With an older driver the card is refused whatever its model.<br />
<br />
Thanks to mmonnin, Freewill and Magiceye04 for asking!
]]></description>
        <pubDate>Wed, 04 Nov 2026 13:48:23 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[Thank you all: what a sprint!]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=56</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=56</guid>
        <description><![CDATA[
The Formula BOINC sprint ends tonight at 22:00 UTC, so there's still time to crunch, but I already want to say thank you to everyone.<br />
<br />
This sprint was a real test for me, with very little sleep for the past four days. Originally, Eternity II was only planned for CPUs. I worked like crazy to offer you GPU computing as well, and you answered with incredible power.<br />
<br />
<b>What you've achieved in three days (as of 20:00 UTC)</b><br />
• 3.38 trillion positions per second at the peak: a new project record, almost double the previous one<br />
• 14,827 threads working at the same time: another new record<br />
• 777 quadrillion positions explored: nearly a third of everything the project has computed since it began<br />
• 88,923 boards scoring 463 or more: about 1 in 5 of all the boards of that level the project has ever found<br />
• among them, 3,553 at 464 and 90 at 465, just one point below our best<br />
<br />
Unfortunately, we didn't break the score record: our best is still 466 with the five official clues. But finding so many high-scoring boards in three days is still extraordinary.<br />
<br />
I'm also very happy that the server held for the whole sprint, at about twice its usual load.<br />
<br />
Because GPU support came late, there were cases I hadn't planned for, and some of you ran into them. I'm sorry about that. Every one of them has been written down, and I'll do everything I can to fix them.<br />
<br />
Thank you to Formula BOINC for giving me this opportunity. And thank you to all the participants for your commitment, for the enormous power you brought, and for your feedback, which keeps the project moving forward.<br />
<br />
We're really happy with this great experience, and we hope to do it again soon!<br />
<br />
Benjamin
]]></description>
        <pubDate>Sun, 01 Nov 2026 20:53:27 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[Thank you, and a word about your feedback]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=53</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=53</guid>
        <description><![CDATA[
Hi everyone,<br />
<br />
Eternity II is my first project, and I'm amazed by what you've made of it. I keep working on it every day to answer your requests, fix problems and improve the apps.<br />
<br />
<b>Thank you</b> to all of you who give your computers' time to the search, and to everyone who takes a moment to send feedback. Your reports have helped me find real problems, often very quickly.<br />
<br />
<b>Every piece of feedback is noted</b>, even when the answer is "not now". All your requests and ideas are on one list that I'll go through after the sprint. I can't promise that everything will be done, but nothing is forgotten.<br />
<br />
During the Formula BOINC sprint, though, making changes is complicated. A new app version or a server change could disturb the computers of everyone taking part. So for now I'm mostly keeping things stable, and the bigger improvements will come afterwards.<br />
<br />
Thanks for your patience, and enjoy the sprint!<br />
<br />
Benjamin
]]></description>
        <pubDate>Sat, 31 Oct 2026 11:57:57 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[Welcome to all Formula BOINC Sprint teams!]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=46</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=46</guid>
        <description><![CDATA[
Thank you to the organizers for including Eternity II, and welcome to everyone joining us! The sprint runs until <b>Sunday 1 November, 22:00 UTC</b>. We've worked hard to be ready: GPU tasks are open to every compatible NVIDIA computer, and the server keeps a large reserve of work, refilled automatically.<br />
<br />
Every task is a lottery ticket for a 463 board or better. Maybe the next record comes from your computer! If anything looks wrong, tell us in the forum, I'm watching closely.<br />
<br />
Good luck and have fun!<br />
Benjamin
]]></description>
        <pubDate>Thu, 29 Oct 2026 22:20:06 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[GPU computing is opening to everyone]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=45</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=45</guid>
        <description><![CDATA[
Until now, GPU tasks were only sent to computers we enabled one by one. From now on, every compatible computer will receive them <b>automatically</b>, with nothing to request.<br />
<br />
<b>Who will receive GPU tasks</b><br />
• Computers with an <b>NVIDIA</b> graphics card, on <b>Windows or Linux</b>, with a recent driver (528 or newer on Windows, 525 or newer on Linux).<br />
• Each GPU task is sized for your exact card model.<br />
• Cards we don't know yet, and computers mixing several different card models, won't receive GPU tasks for now. They keep their usual CPU work.<br />
<br />
<b>If you don't want GPU tasks</b><br />
Your choice is always respected. Any one of these options works:<br />
1. <b>For all your computers:</b> open your <a href="https://boinc.eternityathome.org/eternity/prefs.php?subset=project" rel="nofollow">Eternity@home project preferences</a>, click <i>Edit preferences</i> and uncheck <b>"Use NVIDIA GPU"</b>. Your CPU work continues normally.<br />
2. <b>For one computer only:</b> in BOINC Manager, menu <i>Activity</i>, choose <b>"Suspend GPU"</b>.<br />
3. <b>Only while you use your computer:</b> in BOINC Manager, <i>Options → Computing preferences</i>, uncheck <b>"Use GPU while computer is in use"</b>.<br />
<br />
If you have already turned GPU off, nothing changes for you.<br />
<br />
Thank you all for your support. Questions are welcome in the forum!
]]></description>
        <pubDate>Mon, 26 Oct 2026 15:25:37 GMT</pubDate>
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    <item>
        <title><![CDATA[GPU testing: service recovery and newly validated cards]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=44</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=44</guid>
        <description><![CDATA[
A work-distribution issue occurred overnight during GPU testing. CPU work distribution has been restored; some GPU supply adjustments are still ongoing. Sorry for the inconvenience!<br />
40 GPU models have now produced validated results (updated 22 October 2026):<br />
- GT / GTX: 1030, 750 Ti, 980 Ti, 1060 3GB, 1070, 1070 Ti, 1080, 1650 SUPER, 1650 Ti, 1660 SUPER and 1660 Ti.<br />
- RTX 20: 2080, 2080 SUPER and 2080 Ti.<br />
- RTX 30: 3060 Laptop, 3060 Ti, 3070, 3070 Ti, 3080, 3080 Ti and 3090 Ti.<br />
- RTX 40: 4060, 4060 Laptop, 4060 Ti, 4070 Ti SUPER, 4080 and 4090.<br />
- RTX 50: 5060, 5060 Ti, 5070, 5070 Laptop, 5070 Ti and 5080.<br />
- Other NVIDIA models: MX350, TITAN V, T600, L4, Quadro M4000M, RTX A4000 and RTX 2000 Ada Generation Laptop GPU.<br />
These successes apply to the configurations tested; the beta continues.<br />
If BOINC is no longer receiving work, check “Allow new tasks”, then click “Update”.<br />
An amazing community milestone! Together, we have reached 1,002.37 G nodes/s — over one trillion nodes explored per second! A huge thank you to everyone contributing through CPUs and GPUs, and to all our volunteers for their testing, feedback and patience. Your support keeps the project moving forward!
]]></description>
        <pubDate>Wed, 21 Oct 2026 07:46:58 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[The NVIDIA GPU beta is moving forward!]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=43</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=43</guid>
        <description><![CDATA[
<b>The NVIDIA GPU beta is moving forward!</b><br />
<br />
<b>Cards with validated results:</b><br />
RTX 3070, 3080 Ti, 3090 Ti, 4060, 4080, 4090, 5070 Ti, 5080, RTX 2000 Ada Laptop and TITAN V.<br />
<br />
<b>Testing in progress:</b><br />
GTX 1060 3GB, GTX 1070, T600, Quadro M4000M, RTX 3060 Laptop and RTX 3070 Ti.<br />
<br />
A big thank you to everyone helping us by running the applications and sharing feedback!<br />
<br />
<a href="https://boinc.eternityathome.org/eternity/forum_thread.php?id=42" rel="nofollow">Full information and test updates are available on the forum.</a>
]]></description>
        <pubDate>Tue, 20 Oct 2026 16:25:53 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[Congratulations to our record finders, and a call for NVIDIA GPU beta testers]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=41</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=41</guid>
        <description><![CDATA[
<b>466/480: the world-record level</b><br />
<br />
Congratulations to <b>Jef</b>, <b>KetamiNO [YouTube]</b>, <b>vanos0512</b> and <b>mmonnin</b>, who each found a board at <b>466/480 with all five official clues</b>, the best known result under the official rules. Well done also to everyone who found one of this week's <b>111 boards at 465</b>!<br />
<br />
<b>Call for NVIDIA GPU beta testers</b><br />
<br />
We have built a <b>hybrid GPU + CPU</b> version of the search:<br />
• the <b>graphics card</b> explores tens of thousands of tickets at the same time;<br />
• a few <b>CPU threads</b> compute the deep end-game phases in parallel;<br />
• at the end of a task, the last hardest tickets are handed over to ordinary CPU tasks, with the aim of keeping the card supplied with new work. Server-side refill is still being verified.<br />
<br />
The results are <b>identical to the CPU app</b>, checked ticket by ticket. On our test card (RTX 5070 Ti), a task of <b>65,552 tickets was completed in 1 h 02</b>.<br />
<br />
It has only run on one card so far. Before any public release, we need to test it on as many different cards and systems as possible.<br />
<br />
<b>Who we are looking for:</b><br />
• NVIDIA <b>GTX 750/750 Ti, GTX 900/10/16 and RTX 20/30/40/50 series</b>, plus compatible Quadro/Tesla/TITAN models, subject to exact model and driver checks. A separate 48 KiB variant (2.69) is now available to approved legacy hosts; physical validation on those older cards is still in progress. GTX 760/760 Ti remain outside this beta;<br />
• <b>Windows 10/11</b> or <b>Linux 64-bit</b> (recent distributions);<br />
• an up-to-date NVIDIA driver.<br />
<br />
<b>What to expect:</b> power use varies with the workload; the GPU application also reserves some CPU resources, so expect additional heat and fan noise. It is a beta: tasks may run longer, or fail, while we tune it.<br />
<br />
<b>How to join:</b> anyone who would like to test can <b>reply below this post</b> or <b>send me a private message</b>. Please include your <b>BOINC username</b>, your <b>card model and memory</b>, your <b>operating system</b>, your <b>driver version</b>, and whether the computer runs most of the day. We will enable the beta on your account and keep you posted.<br />
<br />
More information : <a href="https://boinc.eternityathome.org/eternity/forum_thread.php?id=42" rel="nofollow">https://boinc.eternityathome.org/eternity/forum_thread.php?id=42</a><br />
<br />
Thank you all!
]]></description>
        <pubDate>Mon, 19 Oct 2026 09:10:30 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[🎉 Congratulations to KetamiNO [YouTube]!]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=38</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=38</guid>
        <description><![CDATA[
KetamiNO [YouTube] has discovered the first 466 board with Boinc on Eternity II!<br />
This is a major milestone for the project and the result of an impressive amount of computing work.<br />
A special 466 badge has been awarded to his profile.<br />
Congratulations and thank you for your outstanding contribution! 🏆<br />
<a href="https://boinc.eternityathome.org/eternity/show_user.php?userid=13" rel="nofollow">https://boinc.eternityathome.org/eternity/show_user.php?userid=13</a>
]]></description>
        <pubDate>Wed, 14 Oct 2026 11:19:44 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[More tasks per thread: about a day of work in your queue]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=36</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=36</guid>
        <description><![CDATA[
As promised in the forum, we've raised the number of tasks each computer can hold: up to 30 tasks in progress per CPU thread (it was 2 a few days ago, then 4). With tasks of about an hour, that's roughly one day of work per thread. Your computers can keep crunching through a network outage, a server maintenance, or while your client spends time on other projects.<br />
<br />
To benefit from it, your BOINC client must also ask for that much work. In Options → Computing preferences → Network, raise "Store at least … days of work" and/or "Store up to an additional … days of work" (for example 1 day). The client never fetches more than these settings allow.<br />
<br />
A few more notes:<br />
<br />
Tasks still have a 7-day deadline, so a one-day queue leaves plenty of margin.<br />
The server keeps a large reserve of ready tasks and refills it automatically.<br />
The limit is per thread: a 32-thread machine can hold up to 960 tasks.<br />
Thanks to everyone who asked for this, and happy crunching!
]]></description>
        <pubDate>Mon, 12 Oct 2026 12:44:55 GMT</pubDate>
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    <item>
        <title><![CDATA[Looking for teams to help with a stress test]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=29</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=29</guid>
        <description><![CDATA[
The project is growing, and before more people join we want to check that everything holds up under heavy load: task creation, downloads, result uploads, validation and the live dashboard. To do that, we need a lot of computers running at the same time, for a few hours.<br />
<br />
We're looking for team members and team captains who would be willing to bring their team along for a short stress test. No date is set yet: we'll pick one together, at a time that suits the teams who volunteer.<br />
<br />
If your team could take part, or you'd like to help organise it, please reply in this thread (or send me a private message) with:<br />
<br />
your team name;<br />
roughly how many computers or cores you could bring;<br />
the days and times that would suit you.<br />
All tasks during the test are real work and are credited normally. Thanks a lot, it really helps us get ready for the next step!
]]></description>
        <pubDate>Tue, 06 Oct 2026 07:35:53 GMT</pubDate>
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    <item>
        <title><![CDATA[New task generator is live]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=25</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=25</guid>
        <description><![CDATA[
Our new task generator is now in production. It has been tested end to end and is about three times faster than the previous one, while using half the server resources. It keeps several hours of work ready at all times and refills automatically as demand grows, so everyone should always have tasks available, even with many more computers joining.<br />
<br />
A few other improvements went live at the same time:<br />
<br />
the progress bar now goes all the way to 100% instead of stopping early;<br />
very large machines that had trouble reporting results can now connect normally again;<br />
results reach our database faster.<br />
Thanks to all of you for your patience and your support!
]]></description>
        <pubDate>Sat, 03 Oct 2026 08:39:46 GMT</pubDate>
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    <item>
        <title><![CDATA[Night of 1–2 October — tasks showing "download failed"]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=22</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=22</guid>
        <description><![CDATA[
We're working hard on a new, much faster work generator: the project is growing and the current one won't keep up for long.<br />
<br />
It ran into a problem last night. It has been stopped, work generation is back on the usual path, and the affected tasks were cancelled server-side — your clients will drop them on their own, nothing for you to do.<br />
<br />
Impact. No validated results lost; the cancelled tasks had not started computing. Queues are refilling.<br />
<br />
We're continuing to work on it to make it solid before putting it back in service.
]]></description>
        <pubDate>Fri, 02 Oct 2026 05:21:11 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[Version 2.31 deployed on Windows and Linux]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=16</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=16</guid>
        <description><![CDATA[
Version 2.31 of the Eternity II BOINC application is now available to all participants.<br />
This update includes:<br />
- Correct handling of task and project suspension: computations now actually stop when BOINC suspends them.<br />
- Reliable resume after suspension or BOINC restart.<br />
- Completed tickets are saved and are no longer recomputed after a restart.<br />
- Improved checkpoint handling.<br />
- More accurate reporting of real computed nodes and progress.<br />
- Several stability improvements for both Windows and Linux.<br />
The new version was tested with validated results on both platforms before deployment. BOINC clients will receive it automatically during their next communication with the server. Existing 2.29 tasks can finish normally.<br />
Thank you to everyone who reported issues and helped test this update.
]]></description>
        <pubDate>Wed, 30 Sep 2026 18:15:02 GMT</pubDate>
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    <item>
        <title><![CDATA[Scheduled server maintenance — September 30 at 09:00 Paris time (07:00 UTC)]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=11</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=11</guid>
        <description><![CDATA[
I will physically relocate the BOINC server. This requires shutting it down for approximately 15 minutes.<br />
Tasks already running will continue normally. Completed results will remain queued locally and will be uploaded automatically when the server returns. No action is required on your side.
]]></description>
        <pubDate>Tue, 29 Sep 2026 15:50:25 GMT</pubDate>
        </item>
    <item>
        <title><![CDATA[Infrastructure update: work supply and Windows telemetry]]></title>
        <link>https://boinc.eternityathome.org/eternity/forum_thread.php?id=2</link>
        <guid isPermaLink="true">https://boinc.eternityathome.org/eternity/forum_thread.php?id=2</guid>
        <description><![CDATA[
We are improving the BOINC infrastructure in two areas: continuous work supply so computers stay busy, and accurate live throughput reporting for Windows and Linux.<br />
<br />
No work is discarded and ongoing tasks are not interrupted. We are validating each platform before publishing updates. Thank you for contributing your CPU time to the Eternity II search.
]]></description>
        <pubDate>Sun, 27 Sep 2026 22:44:25 GMT</pubDate>
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